Posted by Dave on October 27, 1999 at 13:03:00:
In Reply to: Re: Getting in at an entry level animation position posted by Charles on October 26, 1999 at 23:58:38:
: Takes a great deal of dedication and focused effort, especially in the present environment. Be prepared for rejection. Perseverance will pay off if you really want to do this for a living. You have to have a great love of the art. Otherwise, find something else to do.
: Hope this helps.
I totally agree and add in that rejection at a any studio means nothing. Productions run on odd time frames and demand depends on the production being in gear up. In a way it is almost seasonal. Also may sometimes it means taking a lesser position in some studio (clean up, inbetweeening , shooting, scanning) just to get in and make ends meet. I've seen this happen before as well. While those jobs may not be animating they can give you exposure to what is expected from animators in house. In that case the most important thing is you have a disk at home and animate a few hours each day to get past those first 10,000 mistakes. Of course , there is only one way to learn to animate and that is to do it. Put theories into practice.
Try hitting smaller studios, commercial houses and don't shy away from series work because they seem low rent. Series work can give you a wonderful basis for learning how to be economic and to get a sense of what real time vs the exposure sheet frames mean. It is no less respectful nor is it less demanding. Series is just as demandingas feature in it's own way. An aware person will know how to switch gears when time but will be respectful of both. You can learn from series work.
The hours. Can run from 45 to 60 or more hours a week. If you have a mate from another more 9 to 5 world expect trouble . It is very hard for some to relate to the hours most productions demand. Again it may vary from place to place. Be prepared for a bit of an odd life that way but do not be afraid. It is survivable.
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