Re: Past experiences with the pitch

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Posted by Sandra on May 01, 1999 at 23:42:38:

In Reply to: Past experiences with the pitch posted by Charles on April 24, 1999 at 18:46:03:

: Produce it first, then make the pitch. Even if its just a few seconds or a few minutes of animation. You're ahead of the game and they'll tend to take you more seriously (unless you've secured a major toy license and $16 million beforehand). They'll be more inclined to deal with you than steal from you. You won't be so dependent on their imaginations for them to visualize what you have in mind. Your property will be much more intertesting and entertaining and your chances of success will be greatly increased. know that lately the "trend" in pitching seems to be "less is more". The concepts that
are being looked at lately have very little more than rough sketches. Hardly any color pieces. NO animation
whatsoever. No things like stand-ups either. Perhaps to make such concepts easier to rip-off by
the studios? I don't know. But supposedly, the big to-do is supposedly out. *shrug*


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