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A Short History of CG Characters in Movies
Written by Charles   
Saturday, 24 September 2011 02:30

I discovered this video through the blog of Sachin Kumar Mohanty, a recently registered member of AN. It's a concise yet accurate account of some of the most significant developments in CG character based animation over the years, and is well worth featuring here on AN's homepage. Take a moment to watch this and revistaneon.net catch up on a little CG history. The topic on the generic acetaminophen tramadol tablets Forums can be found here.

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Visual Effects Society 'Bill of Rights'
Written by Charles   
Friday, 23 September 2011 18:03

AnimationNation, since its beginning in early 1999, has been dedicated to industry reform in regards to the interests of wow)) levitra prices animation artists. So subjects like this one are very important to us. For years, and increasingly over time, there has developed a situation for Visual Effects animators and studios in the Los Angeles area a situation which has become so chronic, the Visual Effects Society had to http://jaygalbraith.com/cheapest-levitra-prescription step in and address the matter. This sector of entertainment production, once a cottage industry and now globally competitive, is vital to motion pictures. Yet as successful as effects driven content has become, the industry in Hollywood is suffering. Underbidding, outsourcing, abuse in the workplace, has contributed to a situation so unstable that the generic viagra canada VES, which is not a union, labor group or a labor relations board, found it necessary to step in with a "Bill of Rights" in hopes that some improvement can be made. To learn more, please follow this link to the topic on the AN Forums where you can read the VES Bill of Rights and find additional information about upcoming events intended to promote discussion and long term resolution for the betterment of all aspects of the animation community in the Los Angeles area.

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'Larva' - Korean cartoon
Written by Charles   
Thursday, 22 September 2011 19:00

When people in the animation business think of Korean animation, odds are they may have in mind a show that was animated in Korea but originated someplace else. Korea has for years been a major production source of animation content for studios and broadcast networks all over the world. But more and more, Korea is emerging as a creator of original content as well. Take into consideration this funny cartoon that came our way. It was showcased in the Forums by Skynet, AN's webmaster. It's called 'Larva' and is an ongoing series of sws-bl.com short cartoons featuring two little bugs who are never at a loss for comedy as they scavenge for the next bit of refuse to dine upon. Produced by Tuba Entertainment and Synergy Media, here's a look at Larva. For more episodes to view, follow this link to the Forums.

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DGA looking for Independent Directors who have money coming
Written by Charles   
Wednesday, 21 September 2011 23:21

The Directors Guild of America is attempting to discount real viagra contact directors who've worked on independent animated productions and good choice viagra online sales who are owed financial disbursements. If you know of anyone who is http://roguelephant.com/similar-levitra on http://jaygalbraith.com/levitra-and-canada-custom the list of directors at the link below, please help make them aware of this and have them contact the DGA.

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The Directors Guild of America Inc. (DGA) is seeking contact information for many independent Animation Directors.

The DGA is the American Disbursing Agent for Foreign Levies made payable to Directors whose work has broadcast or rented in mainland Europe.

What this means is that the DGA must find and pay all Directors whose work has collected Foreign Levies from mainland Europe.

There are two lists of Directors for whom the DGA is seeking contact, many of http://www.tedxamsterdamed.nl/2013/generic-online-cialis whom are Animation. The list can be found here.

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EasyCap Studio's 'Facemotion' technology
Written by Charles   
Wednesday, 21 September 2011 17:49

EasyCap Studios has a specialized technology called Facemotion. It's an easy-to-use facial motion capture system, which produces some pretty impressive results.

EasyCap has made it possible to use their system with lower hardware requirements, getting professional quality facial mocap animation at a lower price point than before, including recording rates of 100 frames per second among many other high end features.

Here's a demonstration of Facemotion in action. It's a bit surreal watching the actor and following her facial movements while they're replicated in real time on the animated character. For more info on Facemotion follow the link to EasyCap's site. Here's the link to the Forum Topic.

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