If you can dream it, you can do it. -Walt Disney
Quality is a great business plan. -John Lasseter
Let's make some funny pictures. -Tex Avery
I never considered a difference of opinion in politics, in religion, in philosophy, as cause for withdrawing from a friend. -Howard Zinn
When critics sit in judgment it is hard to tell where justice leaves off and vengeance begins. -Chuck Jones
And what do you benefit if you gain the whole world but lose your own soul? -Jesus
A man should never neglect his family for business. -Walt Disney
What's most important in animation is the emotions and the ideas being portrayed. -Ralph Bakshi
Once you have heard a strange audience burst into laughter at a film you directed, you realize what the word joy is all about. -Chuck Jones
Before enlightenment: chop wood, carry water. After enlightenment: chop wood, carry water. -Buddhist Proverb
Learn about animation from the pros
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EAA: Interviews the Pro's
Featured Artist: Jules Aguimatang
These interviews are designed to give you wisdom from some great people working in our field. Here is an interview we did with awesome guy Jules Aguimatang. He sits down with us and explains how he got into the industry.
About Him: A graduate of California Institute of the Arts as a Character Animation Major, has been in feature and TV animation as a storyboard artist for the last 15 years. He has worked for such companies as Walt Disney Feature Animation, ILM and Sony Image Works. His many projects include Walt Disney's Mulan, Futurama and the recent release of Hasbro's GI Joe feature. An avid movie lover with Rocky and My Neighbor Totoro in his top 5 loved films, he is a family man and has 2 children.
Link to Interview: http://www.youtube.com/watch?v=q8dSMe2sdYc
For more check us out at any of the links below or visit us at
Check out his classes here:
Embedding the interview on the forums for all to experience.
We have a more casual interview with Paulo Ruvalcaba. A little about Paulo.
He has been working in the entertainment industry as a concept artist for Spinmaster Studios for the past 8 years. He developed visual concepts for characters, environments, and game play mechanics for MMO titles. He has also coordinated with directors and design teams for the Nintendo DS, Game Boy Advance, and Xbox Live titles.
Here is the interview!
Paulo's second class at EAA is Concept Art - Revised where he does this piece step by step.From thumbnail:
To final mood piece:
This class will be coming end of week so check it out if you have sometime here:
Here's the interview with Paulo Ruvalcaba.
Just thought we would mention for anybody interested. Everything is free on EntertainmentArtsAcademy.com now. We are slowly adding classes to the 100% free site. Check us out, we are getting better everyday. All free! All we ask is that you share with a buddy
Free Full Online Animation and Art Classes here: http://www.entertainmentartsacademy.com
It looks like we will be offering a Quick Start guide to ToonBoom shortly and a "How to get a job in Entertainment" class soon too! We love the support offered here! You are thanked on our Wall of Gratitude!
Thanks for your time AN!
- Armando Soto
5 posts • Page 1 of 1