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Develop your own content

Share your views on the state of the Animation Industry.

Develop your own content

Postby Charles » Mon Dec 27, 2010 8:48 pm

DevelopContent.jpg (3.97 KiB) Viewed 147 times

I know a few artists that are incredible. They've been working at the studios for years on very high profile projects. They have a huge inventory of work they've created in that time and it's questionable if they'll ever be able to use it commercially in regards to their own interests because they don't own the rights to it.

That's what "Work For Hire" may do for ya, especially with the big production houses.

Getting into what you're doing at work is truly great, but completely neglecting your own creative statement is not.

Always make it a point to develop and archive your own creative content and intellectual properties throughout your career and the day will come when you'll be free to do with your work what you want to do with your work.

Maintain an independent aspect to your career as much as you can, at least creatively, and it'll pay off for you along with your studio experience in the long run.

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