If you can dream it, you can do it. -Walt Disney
Quality is a great business plan. -John Lasseter
Let's make some funny pictures. -Tex Avery
And what do you benefit if you gain the whole world but lose your own soul? -Jesus
A man should never neglect his family for business. -Walt Disney
What's most important in animation is the emotions and the ideas being portrayed. -Ralph Bakshi
Share your views on the state of the Animation Industry.
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You go over it many times,for construction, another for perspective, another for tangents, etc.
After a while, you don't so anything wrong with it, but know the art director will be displeased if he finds anything wrong.
What can you do when you're just not good enough?
I guess you just take it.
Still trying to decide if the topic is hypothetical. Thanks for reading.
Maybe it is a hypothetical Jeff. Or perhaps a relative question. For instance...
When is your art good enough for...
Positive encouraging responses from family and friends?
High praise from schoolmates and teachers?
Getting people to get you to do something for them for free and saying no?
Getting paid for your work?
Getting a full time job?
Developing a fan base that follows what you do?
Developing a fan base that will spend money on what you do?
Being acknowledged for your creativity and skills and vision?
Your art is good enough for any of these hypotheticals when it happens. There's only one way to get to those levels.
You must create and keep creating.
Be creatively productive every day. Strive to improve from moment to moment.
Look to achieve personal greatness in your art.
Share what you do with the world and let people see what you do. Inspire others with your art so that their lives improve as a result of what you do.
That's how I see it.
Thanks. I enjoy getting into topics on everyday production. You have to try. If it isn't good enough for one person, that doesn't mean they are the sole opinion of value in the world.
My 3D art will be good enough when it matches my drawings. With the amount of time it will take to learn to rig the characters with a feature-film level of deformation, it's much easier to just say they'll never be good enough.
Then again, they've already gotten me work, so at least some one else thinks they're good enough.
I feel the only person you have to be good enough for is your self. The reason I say this is because of the magnitude of options out there for artist. I think sometimes when people get their hearts set on being a quote "Animator" they always picture working for a company like Disney, Disney's Pixar, Blue sky, or dream works and they forget there are other ways to utilize their artistic talents and still animate even without the big companies.
* Starting your own Animation Company, why not be an entrepreneur!
* Work for a gaming company.
* You could work for a comic book company
* Maybe for the local news paper, you could
animate the comics section.
* Maybe you could do children's books
* You could take your artistic talents into advertising and marketing. Logo's and billboards don't just create themselves.
* You could work for a Cartoon network
Well these are just a few idea's Hope it helps from: http://epicstopmotion.wix.com/stopmotion
Yeah, I've been the lead (and usually only) artist at an indie 2-D gaming company for seven years. Also did some illustration & freelance during that time.
I'd love if my boss wouldn't get so worked up over revisions. I take the work very seriously, but lives aren't at stake. And we all make mistakes in art (less defined than grammer, math, etc.) But a thick skin will help, I guess.
Hope you're all doing well.
6 posts • Page 1 of 1