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Author Topic: Looking for resources
Member # 3268

Icon 1 posted      Profile for vanimation   Email vanimation         Edit/Delete Post 
Hi All,
I'm one of those guys who hit animation right when 3D became available to the PC market and one could choose between 2D and 3D. I did 2D in school but got sucked into 3D when it hit big. I'm now doing a ton of 2D on my own and Having A Blast! Animo, paper, pencils and a batch scanner.
I've been finding it tough to keep my drawings on model and I'll be damned if I'm going to cheap out and use vector software.
Anyone know of some good resources that talk about drawing on model tips and tricks? Perhaps some tutorials on structure drawing etc etc? Thanks!

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Member # 801

Icon 1 posted      Profile for tstevens   Author's Homepage   Email tstevens         Edit/Delete Post 
This is the easiest way to animate on model as well as clean-up on model.

When you do your key layout poses take the official model sheet and xerox it down-to or up-to the size you need on the layout. Stick it under the layout you are creating and then flip to it. Don't copy it! Flip to it so you can see how and where the proportions are moving etc. Any good animator will usually have the model at the bottom of the stack - Not on the wall.

When you get your layout poses done and on model do the same thing. Keep the pose under the stack of paper you are animating and flip back and forth to it so you can keep proportions and volumes "on-model". When you are animating drawings that go from one end of the screen to the other don't be afraid to pull the paper off the pegs and line parts up. i.e. if the character is turning his head while moving across the screen, pull the top drawings off and line the heads up on the board. Hold them with one hand and then flip the others so you can see how the things should animate correctly. this really helps with arms etc.

For inbetweening do the same thing. Usually it's called "shift and inbetween".

Keep the model and or key poses under your paper when animating and you will be able to see how the character should look.


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Member # 3268

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Thanks T,
That's a great tip. I thought I could get by without a model sheet but now I remember how important they are. Cheers.

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